Engineer: Wrench Nest
Danger 5Easyfor v1.1 + Paws & Claws · updated 2026-11-01
Every structure you see, a few Wrenches, and a fortress in one corner of the map. Engineer gets 25% more from Engineering and its structures spawn close together.
Stat priority
Weapons
| Weapon | Copies | Role | Note |
|---|---|---|---|
| Wrench | 3 | core | Builds turrets and scales with Engineering. Upgrade quickly. |
Items
| Item | Priority | Note |
|---|---|---|
| Turret | must | Cheap structure damage. |
| Laser Turret | must | Piercing shots that scale hard with Engineering. |
| Landmines | must | Area damage that keeps spawning. |
| Bot-O-Mine | must | A turret that also lays mines. |
| Pile of Books | should | Lets your structures crit. |
| Tyler | should | Piercing lightning in every direction. |
| Pocket Factory | should | Killing trees spawns extra turrets. |
| Medical Turret | should | Healing that scales with Engineering. |
Avoid
- Strange Book — Engineer has no Elemental Damage to convert.
- Eyes Surgery — Burn bonuses don't help a structure build.
Run plan
Early (waves 1–6)
Luck, Harvesting and the first cluster of turrets.
Mid (waves 7–14)
Wrenches past Tier II. Keep buying structures. Stay mobile around the cluster, never inside it.
Late (waves 15–20)
Max HP and armor. Pull enemies through your turret field.
Why it works
- Structures ignore attack speed, crit and % Damage, so Engineering is the only damage stat you need.
- Engineer's -50% Damage modifiers make weapon-based builds a trap.
- It depends on shop luck. Keep rerolling for turrets early.
See the Engineer page for the full stat line and unlocks.