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Loud: Chain Reaction

Danger 5Mediumfor v1.1 + Paws & Claws · updated 2026-11-01

Explosive guns into packed crowds. Loud brings +30% damage and +50% enemies. In a crowd that dense, every exploding Shredder bullet catches several enemies at once, and every kill drops materials.

Stat priority

  1. Ranged Damage
  2. Max HP
  3. Attack Speed
  4. Armor
  5. Range

Weapons

WeaponCopiesRoleNote
Shredder4starterStart with one and keep buying them. Four merged Shredders carry the run.
Rocket Launcher2techBig single explosions for boss waves. Buy the first one from a tier II shop roll.

Items

ItemPriorityNote
Dynamitemust+15% explosion damage for 20 materials. Buy every copy you see early.
Plastic Explosivemust+25% explosion size: each blast reaches more of the extra enemies.
Starfishshould+20% materials from enemies on a character with 50% more enemies. Mind the +15% enemy damage.
Explosive Shellsshould+60% explosion damage outweighs the -15% damage once most of your damage is explosions.
HoneyniceRanged damage plus explosion damage and size in one slot.
Gentle AlienniceMore enemies and more damage - the Loud plan in a common item.

Avoid

Run plan

Early (waves 1–6)

Pick Shredder as the starting weapon. Ranged damage on level-ups, buy Shredders and Dynamite, merge duplicates. Kill materials pay for the shop. Ignore harvesting.

Mid (waves 7–14)

Find Plastic Explosive, then Starfish. Alternate Max HP and armor with ranged damage - the extra 50% enemies hit you too. Add the first Rocket Launcher before the elite and horde waves start.

Late (waves 15–20)

HP and armor on every level-up. Keep moving so the crowd stays in one clump behind you. That clump is where the explosions do their work.

Why it works

See the Loud page for the full stat line and unlocks.