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Brotato enemies, elites and bosses

Every enemy's numbers in one place: starting HP and how much it gains each wave, contact damage, speed, what it drops and when it first shows up. Use it to see which waves need burst damage, which enemies are worth chasing for materials, and why your build falls off around wave 15. Elites appear in the challenge waves from Danger 2. Bosses arrive at wave 20, with both at once on Danger 5.

Quick answers

How many enemies are in Brotato?
66 across the two maps: 45 regular enemies, 17 elites and 4 bosses. Primal Dread adds a third map with its own enemies on 2 November 2026.
How does enemy HP scale?
Each enemy has a base HP and gains a fixed amount every wave after the first. Damage scales the same way. Speed doesn't change with the wave. Danger 5 adds 40% to HP and damage.
How long is each wave?
Wave 1 lasts 20 seconds and each wave adds 5 seconds up to 60 seconds at wave 9. Waves 10–19 stay at 60 seconds and the boss wave lasts 90. A full run is about 18 minutes of fighting.
How many enemies can be on screen?
100. When a new one would exceed that, a random regular enemy on the map dies without dropping anything, so slow clears lose materials.

Crash Zone

The base game's map.

Regular enemies

EnemyHP+HP/waveDamage+Dmg/waveSpeedMaterialsCrateFirst wave
Tree105000320%1
Baby Alien32.010.6200-30011%1
Chaser11.010.638013%2
Spitter81.01Projectile: 0.75, Contact: 0.6200110%4
Charger42.510.8540011%3
Pursuer1024.011.2150, charging up to 60033%11
Bruiser2011.020.8530033%8
Buffer203.010.615021%16
Fly154.01Projectile: 1.0, Contact: 0.85325-37511%D1 : 4
Healer108.010.8540023%D1 : 7
Looter53010.85300-4008—3
Helmet Alien84.011.0225-27511%13, D1: 10, D4: 4
Fin Alien122.011.040013%15, D1 : 9
Spawner101.010.8512011%14
Junkie55.01Projectile: 1.0, Contact: 1.035011%14
Horned Bruiser3022.011.1530033%13, D1 : 8
Horned Charger125.011.142511%18, D4: 5
Slasher Egg53.010.6001—D1: 7
Slasher5025.01Slash: 1.0, Contact: 1.15250-30031%D1 : 4
Tentacle10020.01Slash: 1.0, Contact: 1.017532%D3 : 13
Lamprey3015.01Projectile: 0.75, Contact: 0.7535011%—
Gobbler53010.85300-4008—1

Elites

EnemyHP+HP/waveDamage+Dmg/waveSpeedMaterialsFirst wave
Rhino1750.011.525010Elite Waves
Butcher1750.011.520010Elite Waves
Monk1700.011.535010Elite Waves
Croc175011.535010Elite Waves
Colossus175011.530010Elite Waves
Mantis175011.525010Elite Waves
Mother175011.525010Elite Waves
Gargoyle175011.535010Elite Waves

Bosses

EnemyHP+HP/waveDamage+Dmg/waveSpeedMaterialsFirst wave
Predator29,250, D5:30,712—Contact: 30 Projectile: 23 D5: 41C, 32P—300—20
Invoker29,250, D5:30,712—Contact: 30 Projectile: 23 D5: 41C, 32P—Mutation 0 and 1: 200, Mutation 2: 500—20

The Abyss

Abyssal Terrors DLC. Abyss enemies also carry armor that grows each wave.

Regular enemies

EnemyHP+HP/waveDamage+Dmg/waveArmorSpeedMaterialsCrateFirst wave
Anemone84.010.85—10022%—
Anglerfish101011.1—20033%—
Blobfish108.010.6—20055%—
Clam23.010.6—13023%—
Colossal Squid3020.011.0—20033%—
Crab43.010.6—25012%—
Diplocaulus3035.010.85—20055%—
Dragonfish1005011.15—30085%—
Goblin Shark1210.011.1—27531%—
Hermit55.010.851 (+0.25)30023%—
Iron Lung54.010.253 (+0.5)010%—
Lobster15.010.851 (+0.5)25011%—
Looting Pig530.010.85—3508——
Narwhal108.011.15—25023%—
Plankton11.010.4—22511%—
Pufferfish52.010.85—17521%—
Sea Pig3015.010.85—15051%—
Shrimp22.010.6—30011%—
Stargazer3015.010.85—10032%—
Stonefish205.010.6—15023%—
Vampire Squid105.011.0—27511%—
Viperfish13.010.65—8012%—
Walrus4025.011.2—20033%—

Elites

EnemyHP+HP/waveDamage+Dmg/waveArmorSpeedMaterialsFirst wave
Bat1750.011.5—30010Elite Waves
Giant1750.011.5—25010Elite Waves
Giant Isopod1750.011.5—20010Elite Waves
Impaled Worm1750.011.5—25010Elite Waves
Jellyfish1750.011.5—22510Elite Waves
Megalodon1750.011.5—35010Elite Waves
Prisoner1750.011.5—20010Elite Waves
Spider Crab1750.011.5—20010Elite Waves
Turtle170011.53 (+0.5)20010Elite Waves

Bosses

EnemyHP+HP/waveDamage+Dmg/waveSpeedMaterialsFirst wave
Dead Whale31,625 D5:33,206—Contact: 30 Projectile: 23 D5: 41C, 32P—200—20
Eel31,625 D5:33,206—Contact: 30 Projectile: 23 D5: 41C, 32P—150—20

Numbers from the community wiki's enemy tables, imported 2026-11-01. Behaviour descriptions are ours to write and are coming with individual enemy pages. HP and damage are for Danger 0–4. Spotted a wrong number? Tell us.