Life Steal
primary stat
Percent chance per hit to heal 1 HP; added to each weapon's own life steal.
Limit: At most one trigger per 0.1 s (10 HP/s).
When negative: Lowers weapon life steal chance, floor 0.
Items that raise Life Steal
Items that lower Life Steal
Characters that modify it
Weapons that scale with it
Conditional effects ("while standing still", "when you level up") are not counted here; see each item's page. Browse all items.
FAQ
What does Life Steal do in Brotato?
Percent chance per hit to heal 1 HP; added to each weapon's own life steal.
Is there a cap on Life Steal?
At most one trigger per 0.1 s (10 HP/s).
What happens when Life Steal is negative?
Lowers weapon life steal chance, floor 0.