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All Brotato legendary items and weapons: full list with effects

Updated 2026-11-03 · for 1.2.0.0

Brotato has 42 legendary items and 6 legendary weapons in our data so far. They're the rarest tier, shown in red. New Primal Dread items may not be listed yet.

How to get legendary items

  • Shops. They get more likely in later waves, and Luck raises your odds.
  • Legendary loot crates. Elites and bosses drop these in a normal run. After wave 20 they stop being guaranteed, as we explain in our Endless guide.

Legendary weapons

Weapon Classes Damage Base DPS Range
Chain Gun legendary, gun 2 82.2 500
DEX-troyer legendary, explosive 100 75.3 400
Drill legendary, precise 10 22.2 100
Excalibur legendary, blade 200 266.6 200
Gatling Laser legendary, heavy 10 137 500
Scythe legendary, ethereal 150 208.3 250

Legendary items

Item Effect Price
Anvil A random weapon is upgraded when entering a shop. If you have no weapon to upgrade, you gain +2 Armor instead. 120
Ashes +20% Damage; +20% Attack Speed; +100 Range; -1 Armor at the end of a wave 100
Axolotl Your highest (Max HP) and lowest (Max HP) positive primary stats are swapped when you get this item 130
Big Arms +12 Melee Damage; +6 Ranged Damage; +3 Knockback; -3% Attack Speed; -3% Speed 105
Bloody Hand +10% Life Steal; +2% Damage for every 1% Life Steal you have; You take 1 damage per second (does not give invulnerability time) 110
Broken Hourglass This hourglass broke after resetting the wave counter, also losing all its effects.; Start the next wave with 1 HP 1
Builder's Turret IV This turret's stats are derived from your best ranged weapon's base stats and scale with Engineering (-); +3 projectiles 1
Cape +5% Life Steal; +20% Dodge; -2 Melee Damage; -2 Ranged Damage; -2 Elemental Damage 110
Diploma +10 Engineering; +50% XP Gain; -3 Max HP 90
Esty's Couch +5 Max HP; +2 HP Regeneration for every permanent -1% Speed you have; -20% Speed 100
Exoskeleton +3 Armor; +5% Crit Chance; +5 Engineering; +5% Speed; -2 HP Regeneration; -2% Life Steal 90
Explosive Shells +60% Explosion Damage; +15% Explosion Size; -15% Damage 100
Explosive Turret Spawns a turret that shoots explosive bullets dealing 25 (+150% Engineering) damage in an area 80
Extra Stomach +1 Max HP when picking up a consumable while at maximum health (max +8 per wave) 100
Focus +30% Damage; -3% Attack Speed for every different weapon you have 110
Giant Belt Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites) 110
Gnome +10 Melee Damage; +10 Elemental Damage; -20 Range; -20% pickup range 100
Gobbler's Hat +70% materials dropped; -15% Speed; -10% Dodge 130
Greek Fire Burning deals an additional 10% of current enemy HP as damage (1% for bosses and elites); In Nightmare difficulty, fog visibility increases by 75% 100
Grind's Magical Leaf +3 Max HP at the end of a wave; +1 HP Regeneration at the end of a wave; +1% Life Steal at the end of a wave 110
Heavy Bullets +5 Ranged Damage; +10% Damage; +10 Range; -5% Attack Speed; -5% Crit Chance 100
Hourglass Turns back time, decreasing the current wave count by 1; Start the next wave with 1 HP 100
Jet Pack +15% Speed; +10% Dodge; -5 Max HP; -1 Armor 100
Kraken's Eye You have a 50% chance to explode for 10 (+500% Curse) damage when you get hit; +15 Max HP; +15 Curse 110
Lantern +10% Damage; +50 Range; +15 Knockback; Knocks nearby enemies back every 3 seconds; In Nightmare difficulty, fog visibility increases by 75% 100
Lucky Coin +2 Luck for every 1% Crit Chance you have; -2 Armor 105
Mammoth +20 Melee Damage; +5 HP Regeneration; +5 Knockback; -8% Damage; -3% Speed 110
Medikit +10 HP Regeneration; +2 HP Regeneration every 5 seconds until the end of the wave; -10 Luck 95
Night Goggles +15% Crit Chance; +50 Range; -3 Max HP; -1 Armor 95
Octopus +12 Max HP; +5 HP Regeneration; +3% Life Steal; -8% Crit Chance 105
Panda +12 Max HP; +25 Luck; -5% Damage 100
Potato +3 Max HP; +2 HP Regeneration; +1% Life Steal; +5% Damage; +5% Attack Speed; +3% Speed; +3% Dodge; +1 Armor; +5 Luck 95
Regeneration Potion HP Regeneration is doubled when you have less than 50% health; +3 HP Regeneration 90
Retromation's Hoodie +2% Attack Speed for every 1% Dodge you have; -80 Range 110
Ricochet Your projectiles gain +1 bounce; -25% Damage 110
Robot Arm +3 Melee Damage at the end of a wave; +3 Engineering at the end of a wave; -1 Max HP at the end of a wave 100
Scapegoat Spawns a Scapegoat pet that moves around the map and gets targeted by enemies instead of the player. When it dies, the player can revive it by standing next to it 110
Seashell Every ranged weapon's 5th projectile has +3 projectiles; -10% Damage 100
Sifd's Relic +3 Armor; +100% chance to instantly attract a material when it’s dropped 100
Spider +12% Damage; +6% Attack Speed for every different weapon you have; -3% Dodge; -5 Harvesting 110
Torture +15 Max HP; Restore 5 HP per second. Cannot heal any other way. 100
Wolf Helmet +10 Elemental Damage; +20 Luck; -5 Engineering 90

Prices are base prices and go up as the run goes on. Which one is best depends on your build, so browse the full item list or see what our builds use.