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Sick guide — how to play Sick in Brotato

Updated 2026-11-01 · for v1.1 + Paws & Claws

Loses 1 HP per second, steals it back on every hit. Our tier list puts Sick in C tier: Regen into damage via sickness. Fragile until it clicks.

The stat line

  • +12 Max HP
  • +25% Life Steal
  • You take 1 damage per second (does not give invulnerability time)
  • -100 HP Regeneration

Unlock: Reach -5% HP Regeneration. Winning a run unlocks Whetstone.

How the run plays

+25% Life Steal and +12 Max HP against constant 1 damage per second and no regen: the Sick is a melee character that must keep hitting to live. Fast weapons with many hits make life steal trigger constantly. Downtime between waves is the enemy; shop fast.

Weapons

Sick fits the Blade or Unarmed classes best. Start with Fist and hold six weapons of one class for the set bonus; the weapons list shows everything in the Blade class with per-tier damage.

What to buy, what to skip

Attack Speed, Life Steal, Max HP, Armor. Regen is nullified.

The shop favours Life Steal items for Sick, so expect to see these often: Bat, Fresh Meat, Butterfly, Decomposing Flesh, Whetstone, Blood Leech, Mouse, Ritual.

The mistake that ends runs

Slow weapons; the drain outruns the life steal.

Co-op partners

No standout pair in the synergy rules yet; Sick works with any economy character.

Open any pair in the team builder to see the full game plan.

Builds

No build guide yet. Plan one in the build planner.