Vagabond guide — how to play Vagabond in Brotato
Updated 2026-11-01 · for v1.1 + Paws & Claws
Every weapon counts for every other weapon's class bonus; no duplicates allowed. Our tier list puts Vagabond in C tier: Random stat ups. Coin-flip runs.
The stat line
- Equipped weapons always contribute to the class bonuses of other equipped weapons
- You can't equip two of the same weapon at the same time
- -5 Armor
- -5% Dodge
- Luck modifications are reduced by 50%
- Harvesting modifications are reduced by 50%
Unlock: Have 6 different weapons at once. Winning a run unlocks Jelly.
How the run plays
All equipped weapons contribute to each other's set bonuses, so six different weapons can trigger several six-of bonuses at once. You cannot hold two of the same weapon, so merging is impossible and upgrades come from the shop's tier rolls. -5 Armor and -5% Dodge make survival a shop job.
Weapons
Vagabond fits the Blade or Medieval or Gun classes best. Start with Chopper, Quarterstaff, Spiky Shield, Crossbow, Revolver, Laser Gun and hold six weapons of one class for the set bonus; the weapons list shows everything in the Blade class with per-tier damage.
What to buy, what to skip
Six different weapons across two or three classes, Armor, Max HP.
The shop has no favoured tags for this character.
The mistake that ends runs
Planning a merge path; duplicates cannot be equipped.
Co-op partners
No standout pair in the synergy rules yet; Vagabond works with any economy character.
Open any pair in the team builder to see the full game plan.
Builds
No build guide yet. Plan one in the build planner.