Legendary weapons guide — set bonus, every weapon, who should build it
Updated 2026-11-01 · for v1.1 + Paws & Claws
Six weapons that only exist at Tier IV, each one a run on its own; the set bonus is a Max HP penalty. 6 weapons carry the Legendary tag; the set bonus below applies for every Legendary weapon you hold at once, duplicates included.
Set bonus
| Weapons held | Bonus |
|---|---|
| 2 | -20 Max HP |
| 3 | -40 Max HP |
| 4 | -60 Max HP |
| 5 | -80 Max HP |
| 6 | -100 Max HP |
How a Legendary build plays
Legendary weapons cannot be bought at low tiers; they appear rarely in late shops and arrive at Tier IV with absurd numbers — Excalibur does 200 damage every 0.66 seconds, Scythe 150, Gatling Laser fires every 0.07 seconds. Each belongs to a real class too (Excalibur is Blade, Chain Gun is Gun), so one Legendary slots into an existing set without breaking it. The set bonus is minus 20 Max HP per weapon beyond the first, which is why holding more than two is a trap.
Every Legendary weapon
Numbers are the lowest tier the weapon exists at; open a weapon for all four tiers and its scaling.
| Weapon | Tiers | Damage | Cooldown | DPS | Crit | Range | Also |
|---|---|---|---|---|---|---|---|
| Excalibur | 4 | 200 | 0.66s | 266.6 | 10% | 200 | Blade |
| Scythe | 4 | 150 | 0.72s | 208.3 | 3% | 250 | Ethereal |
| Gatling Laser | 4 | 10 | 0.073s | 137 | 10% | 500 | Heavy |
| Chain Gun | 4 | 2 | 0.073s | 82.2 | 3% | 500 | Gun |
| DEX-troyer | 4 | 100 | 1.33s | 75.3 | – | 400 | Explosive |
| Drill | 4 | 10 | 0.45s | 22.2 | 50% | 100 | Precise |
The core of a six-of set is usually Excalibur, Scythe, Gatling Laser, Chain Gun; the rest fill in as the shop offers them.
Characters that fit the class
No character leans on Legendary specifically; it works as a secondary set on anyone whose weapons already carry the tag.
Overlapping classes
Legendary weapons also count as Blade, Ethereal, Heavy, Gun, Explosive, Precise, so a Legendary rack can trigger a second set bonus without an extra slot. The weapons list filters by class.
The mistake that ends runs
Collecting Legendaries. Two is the sensible limit; six costs 100 Max HP.
See the set bonus ranking for how Legendary compares with the other sixteen classes, or test a rack in the build planner.